Rather than complain/listen to complaints in tells about certain classes and unwritten rules, I am hoping that the forum might get used. I'm posting this specifically for things that might be unbalanced, from my opinion and from what people comment about most regularly.
Healers: Certain people (Snoop) think healers are op, I think they are fine but would be fine with them losing cl disease.
Theurgists: Lots of people hate them, but again I think theurgs are fine and don't cross the line into op till the group sizes are 7 or 8.
Shamans: I don't think they are op, though I know at least a few people disagree. Maybe I'm biased because I enjoy playing shaman, but even when playing against one without one on my team I don't think they're unbalanced.
Bonedancers: I utterly hate them and would happily delete the class if I could. More specifically I hate the pets. Unfortunately for me, Pyth thinks they are perfectly fine, and I can't think of any changes that wouldn't make them useless, so I forsee no changes.
Maulers: I think they do too much damage for the toys that they get, and have complained about them for over a year but to no avail. I think they should have a nerf to phoenix strike, or lose some of their snares/pulsing toys/unbreakable root, or lose stoicism. Just one of those three options, not all of them.
Thanes: I don't have a problem with them in 5s or higher, but I think they're broken in 4s because of the 1 caster rule we have in place. Pyth disagrees with me greatly and insists thanes are useless and do no damage and the only reason you'd ever lose to a group with a thane is because your group is terrible.
The one caster minimum rule: It's there for a reason, that reason being the drafts used to end up as never ending tank v tank fights. I spend more time on a caster being frustrated than having fun, and I don't think I am the only one. I would like to get rid of the one caster rule for at least one draft to see if it would be as bad now as it was last year.
Thoughts/comments encouraged!