After almost 2 years, Season 8 has arrived!
This patch is designed to encourage the use of offensive abilities and make a variety of setups viable. The longest running complaint has been gimmicks or lower skill classes not having any counter-play.
Starting with tank dynamics, we've added a handful of abilities that make your groupmates more useful and can avoid relying on randomness.
We looked at the use of pets to promote a less permanent death and utility-based usage.
Next, we considered Melee Damage and the weapon procs currently in-use.
These changes will likely result in faster fights with the job of each class type being more important in some way.
Tanks are given new decisions while being more available for peels.
Casters are complemented with more classes and have greater utility than ever.
Supports will need to heal more and be required to close out fights.
With that in mind, it's been a great last few months here and I appreciate all the people keeping the fights interesting.